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Low-poly Roads 3D model: Accessible Parking Bay

Low-Poly Accessible Parking Bay 3D Model (GLB)

An accessible parking bay at the head of a street: you drive in through the open +z edge, which is a road_straight_accessible_01 end exactly — carriageway, kerbs, footways, guidance course — and the other three edges are footway at ground level, so the bay sits flush against paving, lawn or another street's footway on every side it does not open on. The stall is 3.0 deep by 1.6 wide between its white lines, nose to a full-height head kerb. A hatched transfer zone runs the length of each flank and a hatched buffer crosses the rear, each a yellow border with diagonal bars cut cleanly to it. Both flanking kerbs drop flush for 1.9 alongside the transfer zones, with dropper kerbs either side and the footway ramping straight back to ground level, so whichever side the ramp or the door is on there is a level way off the road; they take the kerb-edge colour and light up under High Contrast. The access symbol is painted to the stall on a blue field, cut as a real stencil would cut it with two bridges in the wheel, and reads upright as you drive in. Tyre scuffs down the stall, paint chipped at the edges, a fall to a cast gully in the head channel, and a cast bay-marker post socket in the head footway.

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Low-Poly Accessible Parking Bay 3D Model (GLB) — Accessibility Kit | threejsassets